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Best items for station trading eve carson

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best items for station trading eve carson

New or returning pilots: Making a Fortune by Playing the Market self. There is now a video version of the guide available here. You asked for it, reddit, so here it is: I'll be covering the basics of station trading in EVE. This guide is written from my personal experience trading. The techniques used here may or may not work for you. That being said, I believe that once you get a decent amount station ISK to start with hundreds of millionsthe best way to further your wealth is to do station trading with the ISK. Unless you find joy in spreadsheets and numbers and never undocking, I recommend the creation of an alt to use for station trading only. I have an alt that I use for trading that does nothing but modify orders. No ships, no undocking, just numbers. Before beginning, here is what I recommend you have:. An alt that you don't mind not flying with again on an account that can spare eve few days of skill training time. I suggest starting with at least m but as low as m will still generate profit that is not insignificant. As a trader in EVE, you'll need a few skills to make a profit and make sure that this profit is as large as it can be. Station are plenty of of skills in the "Trade" category, but many of these are not needed for basic station trading. Many of these skills are not strictly necessary for trading; it's very simple to flip items and make a profit. However, to maximize your profit margins and ensure that you can always keep up with your orders, it is a good idea to train these skills to respectable levels. For now, there's not much items in bothering with the skills that modify the range at which you can modify buy and sell orders as you'll likely have an alt that will remain in one station trading permanently. There are three groups of skills we need to train. The first is to decrease the amount of ISK that is taken from our station orders through market related costs. The skills Accounting and Broker Relations are used to decrease this margin. These are good items to train because they reduce the amount of ISK that is taken out of your pocket by game mechanics with every transaction. The second group is a single skill: This skill reduces the amount of ISK you have to put down when you make a buy order. Without the skill, if you make a buy order for 1, units of Tritanium at 1. However, with Margin Trading I, you only have to put down ISK to make the order. The other ISK is subtracted from your wallet upon completion of the order. This way, you can have many more active buy orders than you have ISK. For example, I currently have million ISK in active buy orders. Because I have Margin Trading IV, I only had to put down million ISK. I have million ISK remaining in my wallet. This means that if all of my buy orders filled simultaniously, I would not be able to pay for them all. Although this might seem like a bad idea, in reality buy orders usually fill very slowly, and the ISK you make through sell orders comes through at a rate fast enough to replenish your wallet before it is drained station buy orders. This makes this skill very handy to have. The third group of skills is the group that modifies the amount of active buy and eve orders you can have. The amount carson orders allowed by these skills grows with each progressive skill, starting with 4 orders per skill level of Trade and increasing to 32 orders per skill level of Tycoon. Later on, if you choose to increase the volume of orders you manage, you may wish to train further. Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Proficiency at driving down market-related costs. This can be further influenced by the player's standing towards the owner of the station where the order is entered. Knowledge eve the market and skill at manipulating it. Ability to organize and manage market operations. Each level raises the limit of active orders by 8. Ability to organize and manage large-scale market operations. Each level raises the limit of active orders by Retail V, Marketing II. Ability to organize and manage ultra large-scale market operations. Once you've started skill training and feel that you've trained enough to begin trading, you'll need to choose a home base. Your home base depends on the amount of time you'll be able to dedicate to trading. Someone who updates their orders every 15 minutes will find that they will make much more money in Jita than in Rens, while someone who updates their orders once or twice a day generally won't make as much ISK in Jita as they could in another trade hub where their orders will not be undercut eve often. The top three trade hubs in order from largest to smallest are Jita, Amarr, and Rens. Here is a link to a table of EVE's 30 top trade hubs. If you find the hub you're trading in to be too competitive, it might be a good idea to find another one farther down on that list and switch to that hub. My experience trading in Jita has been a positive one. It is frustrating to see people undercut my order by a large amount, but in general I have enjoyed the fast paced market and the quick ISK generation. After settling on a home station, get your character there and dock up. Enjoy the sights as your ship is towed into the station, you won't be seeing them on that particular character any time soon. Now that you've got your market alt created, skilled, and docked in the station you've chosen at your eve, it's time to get down to the nitty gritty of trading. A good program to use for identifying items is EVE Mentat. It's an amazing program with a lot of cool features that would require a whole seperate guide. Depending on the response I get for this guide, I may consider writing another guide for it. Even without the aid of software, it is still pretty straightforward to find an item to trade. First, open your market best. Open up the Ship Equipment category to start and navigate to your favorite type of module. In this example, I'll use shield extenders to demonstrate how to choose an item. Here is the market page for Medium Shield Extender I. Looking at this page, we can see that the current highest buy order in the station because remember, this is station trading, we want to only deal with items and orders in this station. I don't want to be running around collecting loot at all is 20, This means that for every unit of this item I buy through a buy order and then sell through a sell order, I'll be almost doubling my ISK after taxes. Sounds great and all, but keep in mind that this item is very low value. At 20k ISK a unit, I won't be making billions off of this item alone. Because of station amount of ISK I have, I have decided that I do not want to trade this item, as I can trade other higher value items in higher volumes to make more ISK with my order. However, for the purposes of this guide, I will demonstrate my process with this item. Next, we click on the Price History tab towards the top. This screen shows the 3 month price history of the item. From this chart we can tell quite a few things. First I will break down what each part of the graph means. Put on your thinking hats and get ready for some SCIENCE! Now let's analyze this graph. Take a look at the red line. It seems to be spiking in some areas. However, the green line is mostly stable. The areas where the item's price spikes are the areas in which the silouhette is the widest. This could indicate that the spikes are caused by market anomalies, while the price for the item seems mostly steady. Now looking at the bars on the bottom of the graph we can see that an average of 2, units are moving through the market every day in this region. If you have a life, this is very unlikely; expect much less from the item. However, it is obvious that there is ISK to be made. This meets all of the above. Before making an order, I want to add the item to the market quickbar. This is a list of my "favorite" items on the market that makes it easier to manage my orders. By adding the item to the list, I won't have to navigate through so many market menus to see it, all I have to do is carson on the quickbar tab in the left pane of the market window. It's a method called the Bullworth Burger. Now lets go ahead and make a buy order. Here are the settings I use for my buy orders. I set the price to carson. I set the minimum quantity to 1, the duration to 3 months, and the range to the current station like I said, I don't want to do any hauling. It would be a good idea to tick "Remember Settings" now so that you won't have to modify those portions of the order window when next you choose to make an order. As for the quantity, I choose a number that is less than or equal to the daily average of how many of the item move through the market. If the item is expensive, I limit my orders to a max of around million ISK; otherwise, my quantity usually matches the daily average. As my buy order begins to fill, I make a sell order. Generally, I will start selling items as the estimated value of the stack approaches or exceeds 5 million ISK. Now that I've made my buy order, all there is to do is to wait for it to start filling. Every so often, I will have to update my orders to make sure that mine are on top. To do this, open up your wallet and hit the "orders" tab. Double click an item in the tab to open it in the market window. To make it easier to manage your orders, open up the market window and hit the "settings" tab at the top. Check the option labeled "mark my orders. The orders with blue bars around them are yours. If your order is not the highest buy or lowest sell order, click on your wallet and right click the order. It costs ISK to change an order and it can only be done once every five minutes for each order. If you keep on top of your orders and make sure that you're currently leading the market, you can sit back and watch the ISK roll in. Key to this Strategy is playing into eve hands of the weekly and period fluctuations of the market you bought into. Thought this item will most likely only be influenced by supply rather then changes in demand due to its meta 1 status. To cash in on this drift your better off in markets like manufacturing materials, LP rewards and frequently used modules. As player activity rises during the weekend, so does the supply in remote areas, while manufacturers buy in bulk in jita and haulers sell in bulk at the same time. Managing the difference between buy and sell price at these moments can yeild some good results but dont require a lot of updating your buy orders. Simply wait a few hours and the next missioner or freighter comes in and fills your orders and the trading above yours. While the demand for modules increases somewhat due to the increased activity of combat. Combine all these simple techniques together and you can spend very little time sitting in your chosen hub updating and more time doing other activities. Turning trading into a very nice passive income This is recommended for players with a high bankroll or for those simply looking for a place to invest their isk, professional traders should also incorporate a few elements. That's it for this guide! I hope you learned a lot. Anyone with any suggestions please feel free to PM me and I would be happy to add your suggestion to the guide and credit you. If you liked the guide, feel free to upvote it so that others can see it. If you'd like to donate, I accept ISK donations on the character "JustCallMeDaddy" very happily. Thanks for reading, and fly safe! I have created an in game chat channel, "reddit for for use by the community to talk about trading in EVE. Feel free to join the channel and chat each other up! Thank you for posting this. Tox, what are your thoughts on buying where a place has low prices and hauling them to where prices are higher? That's a different form of trading. Those are called trade routes. While they do make you ISK, they're items time-intensive than station trading because you do have to haul across multiple systems, and in the end you make very little profit doing so compared to other ways. Running trade routes could for example make you a mil or two an hour. However, I make about 50 mil an hour ratting in nullsec in my Tengu. All I have to do is update my orders, rat for a little bit, and then check my orders again. I can make a few hundred mil a day if I try with only a few hours of work. Much more efficient than running trade routes. However, for someone new to the game, trade routes are a good way of making ISK. A bestower takes very little training to get into, and yet it can be used to make more ISK per hour than most other professions can make early on. If you're just starting out and have no other alternatives, running trade routes is a great way to gather up the ISK required to start station trading. Being a member of a 0. Using my Jump Freighter, I can often make about 1 to 1. It does take quite a huge capital investment, though, obviously JF's are like 8 billion isk, and then I have roughly another that I actively use for trading. Every time I do this, it costs roughly 60 million to have Red Frog move a large order out to my jump-out point I don't have a high sec freighter altand about 40 million in fuel. This works very well for new players who do not have the skills or cash to purchase the shiny mission runners nor the working capital for station trading. You can quickly turn less than a week 20M plus a cheap industrial into a 30M per hour operation. From there you run into a few walls. Your profit will be limited by the value of the cargo you are willing to carry. You and other haulers even out price difference between areas. So the profit isn't constant. You thrive on prices being different between regions. I find running between one set of trade hubs for about an hour and then switching to an alt and flying between a different set works out pretty well. I'm glad to hear my own appraisal echoed by you: I liked the idea of making isk off of trading, but the 'open better buy order and then resell' aspect totally went over my head. I did some research on trade routes and the poor income turned me off. Glad I could help: If you'd ever like to talk trading feel free to PM me or drop me a mail or convo in game, JustCallMeDaddy. I have been doing the trade route thing myself and make maybe m a day. I get caught up in the 0. Does this tend to happen alot with buy orders also? It's also a great guide for people to "toy" with when they are between trades, ideals, and pathways in this game of for. I mean, you can "set and forget" some of the market orders, and then come back after a vacation and see what happened. Make some cash here and there, and when you feel burned out, it's much less to worry about. While it is dangerous leaving orders up when you know you can't update them for a long time if the market tanks and you're not there to change orders, you could lose major ISKI went on vacation without a computer for four days and came back to a eve of one or two hundred mil. Looking at this page, we can see that the current highest buy order in the station is 20, This means that for every unit of this item I buy through a best order and then sell through a sell order, I'll be almost doubling my ISK. With that sentence I finally understand exactly how station trading works. Time to make an alt, I think. Thank you very much. I'll be totally honest, and say I'm not being sarcastic. I've actually never looked into trading at all in any game. I've also not had it explained to me like this before, and that sentence just made everything suddenly click together. Best been told 'buy low, sell high' so often, but not to the point of 'buy low, but just a bit higher than everyone else so YOU end up with the product, then sell lower than anyone else so YOUR items are sold. You'll just get fucked by 0. Buy low but keep a reasonable margin, sell lower than the lowest sell order but keep a slight margin. I honestly believe that all the people saying "youll get fucked by 0. I have learnt that you can adjust your buy oders by 0. I'm going to start in a less competitive market hub anyway. Less profit, but I'm kinda lazy. I don't like to sit on old stock, so I want to get rid of stuff that's tanked, even if it means breaking even. Like I said, as long as I'm not making a loss. If the margin does happen to be lower, because I speculated like an idiot then I might sit on the assets, sell at a loss, haul to a different location to sell at a profit or put up a sell order for break even and hope the dip is only temporary. Thanks for the advice. I don't have a lot of capital to start with right now, only a few hundred million so everything is helpful. It was never really shitty advice, just that nobody explained it in enough detail to me so I never really looked into it. I thought I'd give this post a go, and sure enough the extra little bit helped. Its always good to check the manufacturing cost of items with perfect skills. No, late or not that's still good advice. For for moment I have been eve the T1 manufacture items, and focusing on meta 4 or T2. I'm with you on t1, too much price elasticity. Though meta4 doesn't seem carson work to my tastes either, a good nul sec run to highsec floods the market with stuff, too volatile. I aim for station myself, though I mostly trade in nul now. Why the hangup over 0. If you are doing that the only difference between you and everyone else is how fast you can update your orders. Keep repeating until it falls below best profitability threshold or they give up. Late to the trading, but the google doc didn't have the images. I put everything in a PDF. This is free knowledge mate, do with it what you want! I'd appreciate it if you could credit me in it if you post it somewhere else though! First of I want to say thanks for making this guide. This coupled with some YouTube videos pushed me into station PvP out of curiosity. So after reading your guide I have two questions. I've gotten really into this on one of my alts. I avoided Jita for the sheer competition factor. I have a question as to if my profit is about right. I started with mil and in 9 days I have made about mil profit. Give or take some for random skill purchasing and selling items I already owned. Assuming I am doing it right what comes next? I have been mainly trading ship modules and some ammo and other random things that I see move quick with high margin, but now that Eve building more capital best comes now? I ask because ships are one type of item I have been avoiding because I feel like items being made by players have the chance of completely avoiding me the middle man. If the buy order is 20k and the sell order is 41k there's about 21k profit. You don't buy an item on a 41k sell order and sell it to a 20k buy order. This is not instant, these are market-value buy and sell orders, patience is the name of the game. If you're buying from the market at 20k and selling back to it at 41k you are losing money. You are making NO sense. I have a dollar. I buy an apple for that dollar. I sell it for 2 dollars. I profit 1 dollar. I buy one unit of the item for 20k. I sell it back for 41k. That's a profit of 21k. We place buy orders at 20k. Those orders are us requesting to buy the item at 20k. We place sell orders at 41k. That is us selling the item. One places a buy order when they wish to buy and a sell order when they wish to sell. Okay, that's what I was trying items get to, because the OP made it sound for you were looking for an item on the market, seeing it selling at 41k, seeing other players buying it for 20k, and then using your isk to buy it at 41k and sell it at 20k. It's fine, I'm happy to clarify. Those would be the prices we traded at if we were using orders that would fill instantly. However trading is about patience and placing smart orders and waiting for them to fill. Okay, so it's more a matter of analyzing the historical data to take an educated guess at how low the prices will swing within a tolerable period of station, and then placing sell orders once they for to fill, at a sale price you feel is a good balance best likelihood to actually sell, and profit margin. Since the sale ceiling carson goes so high depending on demand and supplythat'd be why everyone says "you make your trading when you buy". Once you've placed your buy orders and you're playing the waiting game, what do you use to keep track of the price at which you bought your assets? Station trading isn't buying from sell orders and selling to buy orders, it is setting up your own buy orders, then selling them with sell orders. Now, use ships instead of modules, where the profit is in the millions, and you are making serious money. If someone needs a guide to understand something, the people that can write a guide will still be on top. But as you say in the comments TL;DR buy low sell high, if you can manage that you will turn a profit. Also a big hint to anyone else reading this guide and wondering how traders manage to turn massive profits regardless of how fast their product moves, volume. This is how traders make billions of isk. Also trading in high price wares with medium items low profit margins. When you buy something for 50 mil and it sells for 55 mil you dont need high volume, you just need one to make 5 mil. Rich traders can more actively tap these markets as they can set buy orders for 5, 10 or even and just let that buy order sit til they have what they want. Thanks for the guide. Put it in a Google Doc in case anyone like me likes having a copy on hand. And thanks for linking to the source, that's rare these days: This guide is awesome! Now take it down so I don't have so many new station traders to compete with You can also right click the order in the market, and modify it there. In some cases, I've found that to be carson. If you've got 5 sell orders of the same item, and, you're changing all to be the lowest price, just go Ctrl-A Ctrl-C after writing the new price on the first, and when changing the rest you just go Ctrl-A Ctrl-V Enter Doubleclick order Ctrl-A Ctrl-V Enter. Roll down for sell orders, up for buy orders. If you roll quickly and have some lag it updates more than 0. Normally if I need trading change the price less than 10 ISK I just use the mousewheel. If I'm at 2. It's also important that even though there's a low carson profit, the ISK profit per item is still decent. If I can find a m ISK ship buy order and a m ISK sell order, I'm going to go into that market as long as it lasts. By the time you've decided to trade with them, the profit is often gone. I might only trading seconds on a completely new item before I decide to make a best order or not, and sometimes it backfires, but in the long run the time saved on not spending hours with spreadsheets I save that for my manufacturing is extra time I can use making sure my current orders are best. This is not really correct. With low margins it's important that the volume of ISK traded is high. Minerals are the best example for this. They have very low value per item but trade items such huge volumes that it's fairly easy to make a decent profit with low margins. Only problem is that they are more susceptible to market swings in my experience. Let's look at two different items assume no fees to make the numbers prettier:. The first is a ship that costs m, but I can sell for m. The second is a module that costs 50k, but I can sell for k. The ship has the advantage that I only need to get one bought and sold to equal the profit modules would give me. The disadvantage is that I need to be able to put 1b into the market if I got all ships bought before they were sold, while with the modules I only need to buy modules worth 50m to be able to sell for m and get the same 50m profit. When your available capital is small, you're better off trying 20 different items and putting 50m into each of them, but with more capital it best be better to work with bigger eggs, while still not putting all of them into the basket. That's where bigger ships I love flipping freighters and mineral trade shines, I can eve 2b into a buy order and get it filled fairly quickly because of the high ship value or the huge volume of minerals. If I put 2b into a meta4 module buy order it's going to be there for ages. About EVE Mentat, please do do a simple write up about its functions and use. Looking at it right now it just looks like an out of game market browser for me, but to use it you must've opened the market data screen of the item in-game first Something you might want to do if the external program can do stuf for you that EVE can't, but as far as I can see right now it doesn't provide much extra except an extra filter. It can't look through all of the items and provide a list of great stuff to sell or even provide a profit calculation for an item. The best thing about eveM is that you can log in and fast browse your orders. Instead of having to browse through each order individually in game. You don't reveal all the secrets but just enough for them to jump in and get wet. That was the goal: A You are focusing on station trading, but do you have an tips on multi-station trading? With the right skills I forget which exactly you can buy and sell at remote stations, up to any station in a region or I think 20 jumps away if you just want to go for level IV of the relevant skills. So you wouldn't need to do any moving. But is there much money to be made in non-hub stations? Any good way to determine where, when, and what to trade at non-hub stations? Ways to reduce time investment in that stuff while still making a decent profit? B Manufacturing and even research there are similar skills that let you manufacture and research up to anywhere within a region. Same questions regarding that. Any tips on manufacturing and trading buying minerals and then processing them into goods to sell? Getting a good return for your time investment? C I guess I'll also add hauling to this as well. Tips on hiring haulers? Items there dedicated corps for this that provide good prices and delivery times? I haven't played in a while. I gather a lot of it has to do with carson the right trade partners there was one corp that sold Ship BPC's cheap that you could make a decent profit on. I personally see it as too much of a hassle to manage orders all over a region when I can already manage as many as I want in Jita. There are station more items that are fit to trade than I have the desire to manage orders for, but managing orders for all of these is far easier and more profitable than managing orders for items in another station in my region. As for manufacturing and trading, there are many BPO calculators out there. I don't feel experienced enough in manufacturing to write a whole guide about it, but make a spreadsheet and throw numbers at it, see what's worth manufacturing. Use mineral buy order prices and use the sell order prices of the product you're manufacturing. Red Frog is a corp that offers hauling for orders worth up to 1b ISK collateral. A This is one of my preferred ways of trading. You want a region without a large trade hub, but that still has a good pilot activity. You should also have retail to IV minimum, but Wholesale to IV would be better. What happens when you trade like this is you don't have to update prices that often. There are many times I've logged in 24 hours later and still found some orders being the highest. Since you are buying at any station, and selling at the same station, you don't need to have the best prices. It doesn't matter if someone has a higher station or 1 range buy order, as long as your 20 range is best for the majority in the region. It doesn't matter if your sell order is 50m if the lowest in region is 48m, as long as someone that's closer to your sell order doesn't want to spend 10 jumps to save 2m on the ship. Still try to stay on the top 20 orders or so, so that you're visible. And if they are visible, you're competing with the hub, and then you might as well be in the hub. You also end up with a lot more in sell orders than in buy orders, because it takes longer time to get a sale. That's when it's important to have many available orders, and also to not deal with tractor beams for 1. Then you should have moved up to stuff worth around 20m each. If I'm not getting a sale in 2 days in Jita, the market has most likely gone so far down that my profit has disappeared. When in a region without any large trade hub, I might not change the price for 2 weeks and still get a sale, because suddenly someone wanted to buy from the station the last guy sold at, which in many cases is near a mission hub. I went from m cash to 1. I logged in 5 minutes every morning to make sell orders and update my buy orders, and maybe 5 minutes in the evening like 3 times per week. So in the 2 weeks I spent less than 2 hour total logged in on that char, but I still increased well. C If you're after high sec hauling, Push Industries is cheaper than Red Frog. Most of the time, I get my stuff before 24 items has gone, but they also have a rush option if you want to cut in line and need your goods within the next few hours. While dealing with good corps and getting bulk deals would most likely make it better, you can do fine without it. I went from 2. There is a minimum in that you want to get the most out of your time. If I make 50 mil an hour ratting in my Tengu, there isn't much of a point of trading unless I'm making at least 50 mil for every hour I invest in it. However, your point about learning is valid. Better to make small mistakes with small money than big mistakes with big money. Its a good income for something like FW when you are only in T1 or T2, it gives you a steady income while you wait for the higher tiers. It's a good income for anything, really. I use it to fund my nullsec PVP. I buy ships when I need to, and when I have downtime in null I rat and invest the ISK. I make good profit and I'm usually not in too much danger of being out of ISK. A lot of new players don't have the means to 1. Missioning might be an OK source of income and trading good way to build capital, but you can start much, much lower in the market and do well. Your own example shows this, where cheaper modules often sell for double what they buy for. Probably, but someone starting at the bottom market learns about more of it than someone who starts at the top. They learn about the different categories of goods and how they behave, and the different profiles of other traders and how they react to changes from any end of regular market orders. You learn more about high frequency trading from low meta than high meta for example. You learn about the little things like complementary goods. Additionally, even though market cap is small at the low end, markups are massive. As they slip along this curve, the need to get away from monkeying for and into making things happen at the periphery of the market become more apparent. If like to argue that personally, I don't think there is anything more I could have learned had I started with less ISK. I might have grown more comfortable with the market by the time I reached where I am now but that would only carson attributed to more time spent trading. Given the same window of time but with less ISK, I believe I would have learned even less than I did starting with m. You will spend a lot more time starting low than you would starting higher. If you end up not trading with 50k ISK modules once you pass m anyways, why spend weeks working your way station to m with them, if you need to learn to work with 10m ISK modules all over again? Personally I injected 3 PLEX into my wallet my first week of playing, and 2 more before the end of that month, and I don't regret skipping the arbitrage with sub 1m modules. Jita drives me nuts. I like high volume orders and the trade bots undercutting me for 0. I usually stick near dod or rens. Not everyone is a bot, remember that when you make a single order, you're just an undercutting bot in the eyes of everyone else. I also have no problems putting up 5 separate buy orders for minerals, and increase one of them every time someone tries to be on top. If you have the orders, money and time available you can annoy 5 people at the same time: I typically make orders of varying volume and price. Sometimes right after I update I'm already burried: The best is when the person undercuts each of my orders by 0. A question that may seem silly, or have an obvious answer that I just don't quite get: Just because you don't want to have to fly to said station every few hours, or because of some other reason? If you have a main who's in nullsec, you won't want to run to Jita every few hours to update orders. Welp, here we go again. Moving ISK around and getting my station trading set up for another semester of school. My trade character is currently funding a PVP character's training on less best an hour a day. I've had a look at EVE Mentat and it looks complicated. I'm voting for a separate Eve Mentat guide for the bonus upboats! Glad you liked it! EM is a great program, if more people are interested in a guide I can probably make one that teaches the basics of the program: People in the rookie help channel always say to go into trading, but they've never given any direction or links to a guide. This was super helpful, and I'm sure EVE Mentat will help even more. My friend just started playing eve and wants to do trading. Seeing as i am economically retarded, i will have him read this. I think you should try to teach him a little. They say there's no business like the ass business. With the amount of bots and persistent people running around, it's super annoying to try and maintain orders. The market will fluctuate and your orders will complete. Constant updating causes them to fill faster, items they will fill anyway. I'm not going to give you a link for one though. Been playing EVE for quite some time and this is a very nice refresh of the things you can do! This is a very good write-up. Thank you for your help. This has inspired me to open up trading in other hubs, not just the one I was at. Seeing a billion in escrow is nerve-wracking at first but over time you just see money in play working to make more. Hi, I had a question. Apparently I'm really bad at finding some good items. Can you give me some extra tips. Good starting guide for sure - I would have liked to see a more detailed breakdown of analyzing a particular good to trade. I typically place experimental orders in smaller quantities and keep track of how fast they move both ways before I invest anything significant in it. I also account for price shifts and take calculated risks on low margin, high daily trade volume items. Thanks for writing this. Since I'm out of the arena of station trading, more power to all ya aspiring traders out there: Disagreed - there are alot of items that look attractive to trade due to a high margin, but they just don't move much in either direction. When I pick a product, its a combination of margin, reliability, daily volume traded, and any other information I can glean off forums or dev blogs. I started in Jita because I didn't know any better. I updated my orders twice a day. I still made ISK. I now have one in Rens and one in Jita. The Jita one still does better business. Like the guide above says, it greatly depends on the amount of time per day you want to put into it. I initially started in Jita. The volume of items made orders move faster, but I soon found myself frustrated by the other players who also updated their orders frequently. Because of the 5 minute delay between altering orders, if someone. This results in many waiting games, market pvping with another player to get your order to the top. In places like Amarr and Dodixie, you can most of the time place an order and find that no one has. If not, go to Amarr or Dodixie, or even Rens. I figured I'd try dodixie, but if that's too fast I might move down to Hek. Trading Currently mission near Hek, so I'd be for to farm standing, I guess? Not sure how important that is. I'm going to be fairly active though, more down to how often I remember to check, than how often im physically able. Would like to be able to take it more slowly anyway, market PVP doesn't sound for good, and im convinced people just bot it! That's the good thing about having more orders. Since it takes seconds to update the price on each order, if you have orders then you're not waiting 4m50s to update the one you were undercut on, you've been working the entire time. Thanks eve lot for this! I'v never really thought about station trading before, and living in a WH can mean a lot of downtime. This will defiantly give me something to do to make isk with a low skill training investment. Ill give your tactics a shot and hopefully this will supplement my carson nicely. Just a few things you might want to add. In particular modifying your orders before EU and US items times so that you are the top order trading people start buying. And maintaining that alt during one or both of those 6 hour periods if you have the time to do it. And for beginners who don't have a great deal of station on their hands, station trading in the smaller hubs is considerably easier than trading in the major hubs. In particular you will be. I'm aware that this is an exaggeration Perhaps more accurately you will get profit equivalent to the amount of attention you pay to your sell orders, and you will only get supply equivalent to the attention you pay your buy orders. This becomes easier with larger volume but also requires larger investments. My hard-won trading knowledge, out there in a well-written, accessible form for anyone to come along and learn! Joking aside, you've done a very good job with this guide. In my experience, the main reason most capsuleers I have spoken to about station trading in EVE decide they don't want to do it is because they "don't know where to start" or "don't know how". I have to tell them that they must put effort into it themselves because the becoming a successful trader is all about experience. Experience is necessary to develop an intuition about what is or is not a good market to get into, just from cursory glances at best current orders and the price history graph. And learning how to spot when a market is currently being manipulated is something you can really only learn by falling for it a few times. One important thing I do feel is missing from your guide is some detail about what happens to the markets on weekends, and how you can take advantage of it. I'm sure other traders know what I'm talking about. To be best I don't have much knowledge about those. If anyone does, feel free to PM me with done info and I would be happy to add it to the guide and credit you: Just what we need, a bunch of fuckwits destroying entire markets trying to trade. I mean there's not many station traders right? Not much competition, not many bots, not a lot of 0. We have to give hundreds, thousands of people instructions on how to compete? Against traders who had to learn the hard way, without an instruction manual? Use of this site constitutes acceptance of our User Agreement and Privacy Policy. By signing up, you agree to our Terms and that station have read our Privacy Policy and Content Policy. Log in or sign up in seconds. Submit a new link. Submit a new text post. Want to flair up? Here is our new flair menu that will hook you up! Get a day Buddy Invite here: Doxxing and spreading information from a dox will result in a ban. For example, This is a spoiler is written like this: Trading a bug in Eve Online? I heard it's hard and associated questions List of useful eve tools Other Eve Related Subreddits: Read about Broadcast 4 Reps For Frequently Submitted Questions and General Know How: TIL - Not everything that comes through Icelandic customs is dick shaped. Quick QOL upgrade - Automatically add anomalie signature to its name when saving bookmark image. Total Mining Value by Region, June using CCP's own data from the MER. This is an archived post. You won't be able to vote or comment. WELCOME to STATION TRADING EDIT: There is now a video version for the guide available here You asked for it, reddit, so here it is: Preface Skills Home Base Choosing Items Setting Up Orders Checking and Maintaining Orders 1. Preface This guide is written from my personal experience trading. Before beginning, here is what I recommend you have: Skills As a trader in EVE, you'll need a few skills to make a profit and make sure that this profit is as large as it can be. Accounting Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Trade IV Broker Relations Proficiency at driving down market-related costs. Trade II Trade Knowledge of the market and skill at manipulating it. Retail Ability to organize and trading market operations. Trade II Wholesale Ability to organize and manage large-scale market operations. Retail V, Marketing II Tycoon Ability to organize and manage ultra large-scale market operations. Home Base Once you've started skill training and feel that you've trained enough to begin trading, you'll need to choose a home base. GUIDE TOO LONG, PART 2 IN COMMENTS! Choosing Items Now that you've got your market alt created, skilled, and docked in the station you've chosen at your home, it's time to get down to trading nitty gritty of trading. Not really The red line represents the 5 day average. The green line represents the 20 day average. The yellow dots and red silouhette represent the volatility of the item. The narrower the silouhette is, the less volatile the price of the item is. The green bars on the bottom represent the volume of the item being for every day. Setting Up Orders Now lets go ahead and make a buy order. Checking and Maintaining Orders Now that I've carson my buy order, all there is to do is to wait for it to start filling. I've been playing EVE since and I still learned something. Dedicate another 8 billion or so in liquid assets or trade goods 4. Be prepared to pay m or so in associated incidentals every time you make a run. Now I items better armed to take advantage of the market: Maybe we could even Just have to know the limits, possibilities, etc. There ain't no point in trading. But there is no way that bots for this do not exist. Google search 'eve market bot' and try to say they don't exist, people. Lowest sell order on market: How do you figure? Which obviously would be crazy and counterproductive. Thanks for sorting it out. Am I right so far? Setup buy order for 20, isk. Buy order fullfilled Set up sell order for 40, isk. Items sold 20, isk profit per itemignoring broker fees and what not. Congrats, you are now a station trader who doubled his isk. Part 1 - http: Let's look at two different items assume no fees to make the numbers prettier: That is a good tip and is the play style I wanted. I would love to see something written like this for region trading. You will learn more starting from isk than you will starting at M. Even 30 million ISK can start you well. Great guide and I am glad you linked the E-U burger guide as well. Interesting guide either way. Thanks for taking the time. All we really know is ass business. Nonetheless, this is a great guide. Thank you for taking the time to write it! But if you just use the market details tab to buy stuff on a whim, by all means do so. There are alternatives to 0. The market moves by much more than 0. There are modules that you simply can't buy or sell outside of Jita because the volumes are too low. Trade in Jita, there really isn't any substitute. Your tears bring joy to many. Posts are automatically archived after 6 months.

EVE University - Making ISK Pt 1: Station Trading

EVE University - Making ISK Pt 1: Station Trading

5 thoughts on “Best items for station trading eve carson”

  1. Andreylab says:

    This series is particularly relevant to secondary school students struggling with their English curriculum.

  2. ald says:

    In all cases, there is always one participant or group which remains successful at the end.

  3. AlekseyTokarev says:

    Svetozar Koljevic, Joseph Schallert, Ronelle Alexander, Felicity Rosslyn, Lenore Grenoble.

  4. Aleks_Golem says:

    Comparisons have been made before to the work of Alice Munro, and indeed London has that same respect for every character that Munro does.

  5. anchek says:

    As a salesman, Willy also sees himself as an adventurer who opens up new territories in New England—once the original frontier.

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